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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001526 | ParaView | (No Category) | public | 2005-01-25 10:59 | 2009-12-09 14:50 | ||||
Reporter | Amy Squillacote | ||||||||
Assigned To | Berk Geveci | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
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Target Version | Fixed in Version | ||||||||
Summary | 0001526: pick filter reporting vector values incorrectly | ||||||||
Description | Charles discovered this bug and asked me to enter it. To reproduce this bug, first create a plane source. Create a glyph filter to display the normals (to verify that they all point in the +Z direction. Select the plane as the current filter again. Apply the pick filter to it. With the mouse over the plane, press the 'P' key, and then click 'Accept'. Notice that the Normals listed are not all (0, 0, 1). Point 1 has a normal of (0, 1, 0), and point 1 has a normal of (1, 0, 0). It appears that instead of incrementing by 3 through vector arrays, we are instead incrementing by 1. | ||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2009-12-09 14:50 | Berk Geveci | Project | @3@ => ParaView |
2011-06-16 13:09 | Zack Galbreath | Category | => (No Category) |
Issue History |
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