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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002736 | ParaView | (No Category) | public | 2006-01-18 12:06 | 2011-01-13 17:00 | ||||
Reporter | Brian Wylie | ||||||||
Assigned To | Dave DeMarle | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
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Target Version | Fixed in Version | ||||||||
Summary | 0002736: SNL: Volume rendering should not 'barf' on non-tetrahedral elements | ||||||||
Description | If you have a 2D element like shell,line,etc... the tetrahedralizer just passes those through and then the volume rendering barfs. Not sure where those elements should be 'eliminated' ... either in the tetrahedralizer or in the volume rendering | ||||||||
Tags | No tags attached. | ||||||||
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Notes | |
(0003657) Berk Geveci (administrator) 2006-01-31 11:29 |
This would take 2 days |
(0005629) user521 2006-11-01 09:59 |
I gave vtkDataSetTriangleFilter a flag to make it produce only tets, and then turned this flag on by default in paraview's volume rendering pipeline. |
Notes |
Issue History | |||
Date Modified | Username | Field | Change |
2009-12-09 14:51 | Berk Geveci | Project | @3@ => ParaView |
2011-01-13 17:00 | Source_changeset_attached | => VTK master a2bd8391 | |
2011-01-13 17:00 | Source_changeset_attached | => VTK master 020ef709 | |
2011-06-16 13:09 | Zack Galbreath | Category | => (No Category) |
Issue History |
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