Hi Ayachit ,<div><br></div><div>When I did what you told me, when applying FixedPoint Mapper,the result is correct,but when applying GPU Mapper,the result is still wrong. It seems that the GPU mapper has a bug.</div><div><br>
</div><div>Best wishes,</div><div><br></div><div>-Ning<br><br><div class="gmail_quote">On Thu, Apr 22, 2010 at 9:26 PM, Utkarsh Ayachit <span dir="ltr"><<a href="mailto:utkarsh.ayachit@kitware.com">utkarsh.ayachit@kitware.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">Sorry, my bad ( I can never remember which setting applies where). Go<br>
to Edit |Settings. Then, on the Server page in the "Tile Display<br>
Parameters" group, set Compositing Threshold to 0 (and ensure that<br>
it's enabled). This is the setting that controls tile-display<br>
compositing.<br>
<font color="#888888"><br>
Utkarsh<br>
</font><div><div></div><div class="h5"><br>
On Thu, Apr 22, 2010 at 1:45 AM, liuning <<a href="mailto:tantics@gmail.com">tantics@gmail.com</a>> wrote:<br>
> Hi Ayachit ,<br>
> Sorry for the deferred reply. When the Remote Render Threshold is set to 0,<br>
> the wavelet source is still not composited correctly.<br>
> -Ning<br>
><br>
> On Fri, Apr 16, 2010 at 2:49 AM, Utkarsh Ayachit<br>
> <<a href="mailto:utkarsh.ayachit@kitware.com">utkarsh.ayachit@kitware.com</a>> wrote:<br>
>><br>
>> Ning,<br>
>><br>
>> Go to the Edit |Settings dialog. On the "Server" page make sure that<br>
>> the Remote Render Threshold is 0 (and enabled). Volume rendering is<br>
>> only supported when parallel rendering is enabled.<br>
>><br>
>> Utkarsh<br>
>><br>
>> On Thu, Apr 15, 2010 at 2:34 PM, Moreland, Kenneth <<a href="mailto:kmorel@sandia.gov">kmorel@sandia.gov</a>><br>
>> wrote:<br>
>> > I created a bug report for this:<br>
>> ><br>
>> > <a href="http://www.paraview.org/Bug/view.php?id=10557" target="_blank">http://www.paraview.org/Bug/view.php?id=10557</a><br>
>> ><br>
>> > -Ken<br>
>> ><br>
>> ><br>
>> > On 4/15/10 1:07 AM, "liuning" <<a href="mailto:tantics@gmail.com">tantics@gmail.com</a>> wrote:<br>
>> ><br>
>> > Hi all,<br>
>> ><br>
>> > When we are doing a parallel volume rendering(using the Wavelet source<br>
>> > from<br>
>> > ParaView) and show the result on a tiled display, it seems that the<br>
>> > final<br>
>> > image is not composited correctly. We use the Fix Point mapper in the<br>
>> > first<br>
>> > attachment and GPU mapper in the second attachment. We also render<br>
>> > another<br>
>> > dataset(box.ex2 from ParaView Data), but the result is correct. The<br>
>> > correctly composited image is showed in the third attachment. I notice<br>
>> > that<br>
>> > the Wavelet source support GPU mapper whereas the box.ex2 does not. Does<br>
>> > it<br>
>> > have something to do with that?<br>
>> ><br>
>> > -ning<br>
>> ><br>
>> ><br>
>> ><br>
>> > **** Kenneth Moreland<br>
>> > *** Sandia National Laboratories<br>
>> > ***********<br>
>> > *** *** *** email: <a href="mailto:kmorel@sandia.gov">kmorel@sandia.gov</a><br>
>> > ** *** ** phone: (505) 844-8919<br>
>> > *** web: <a href="http://www.cs.unm.edu/~kmorel" target="_blank">http://www.cs.unm.edu/~kmorel</a><br>
>> ><br>
>> ><br>
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><br>
</div></div></blockquote></div><br></div>