<div>Hi,</div><div><br></div><div>How to group Objects into geometric transformation hierarchies? Each Object inspector panel has Display tab, with local display transformations for offset scale, etc. I would like to group most visible objects in the 3D view, and apply some global scaling in one place, creating a parent transformation. For instance, I would like to apply Z * 10 to all objects, contours, lines, glyphs, etc with a single parameter. Is there a way to create such a parent transformation? If not, is there a recommended way to connect all the Z scale controls together into a single master parameter?</div>
<div><br></div><div>Regards,</div><div>ajjp.vw</div>