Thanks Ken. It works now. <div><br></div><div>" In fact, I'm a bit surprised you can see the geometry at all. "</div><div>I think that's because Paraview resets the minimum value back to 1e-8. </div><div>
<br></div><div>Thanks again. </div><div>Mohamad</div><div><br></div><div><br><br><div class="gmail_quote">On Sat, Jun 2, 2012 at 7:39 AM, Moreland, Kenneth <span dir="ltr"><<a href="mailto:kmorel@sandia.gov" target="_blank">kmorel@sandia.gov</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
A camera angle of 0 is erroneous. In fact, I'm a bit surprised you can see the geometry at all.<br>
<br>
I think what you mean to do is to put on parallel projection. That option is in the view settings.<br>
<br>
-Ken<br>
<br>
Sent from my iPad so blame autocorrect.<br>
<div><div><br>
On May 31, 2012, at 2:42 AM, "Mohamad M. Nasr-Azadani" <<a href="mailto:mmnasr@gmail.com" target="_blank">mmnasr@gmail.com</a>> wrote:<br>
<br>
> Hi all,<br>
><br>
> I am trying to load vktPolydata file (time series) which shows point particles.<br>
> When I try to change the camera View Angle from the default value (30.0') to 0.0, ParaView messes the colors of those point particles and cannot exactly define the order of the objects in the camera view rendering process.<br>
><br>
> To be more specific, I first load the vtkpolydata to show the particles.<br>
> Then, I load another vtk file to represent a solid surface.<br>
> Logically, without any opacity, the solid surface should block view where particles are covered. This is happeneing correctly in the defauly camera view angle, 30.0<br>
> (see attached, good.png)<br>
> When I change the camera angle view to 0, this is what I get.<br>
> (see attached, bad.png)<br>
><br>
> I have tried this on 3.14.1 on both Ubuntu and Windows (64bit).<br>
> Can someone verify if this could be a bug?<br>
><br>
> Thanks,<br>
> Mohamad<br>
><br>
><br>
><br>
><br>
><br>
><br>
</div></div>> <good.png><br>
> <bad.png><br>
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