<div dir="ltr">Hi <span style="font-family:arial,sans-serif;font-size:12.727272033691406px">Stephan,</span><div><span style="font-family:arial,sans-serif;font-size:12.727272033691406px"><br></span></div><div style><font face="arial, sans-serif">The currently we assume that screens are fixed in space and therefore supports, systems like caves, walls etc. I think it will be easy to implement </font></div>
<div style><font face="arial, sans-serif">(or update the code for HMD). If there is an interest we could support it technically by providing you info on current implementation over emails. </font></div><div style><font face="arial, sans-serif"><br>
</font></div><div style><span style="font-family:arial,sans-serif">Thanks,</span><br></div><div style><font face="arial, sans-serif"><br></font></div></div><div class="gmail_extra"><br><br><div class="gmail_quote">On Thu, Apr 4, 2013 at 9:23 AM, Nikhil Shetty <span dir="ltr"><<a href="mailto:nikhil.shetty@kitware.com" target="_blank">nikhil.shetty@kitware.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hi Stephan,<div><br></div><div>There is a CAVE module in PV but I'm not sure how good it should be for an HMD. Long ago I had written PVJuggler module which enables PV for Immersive environments using VRJuggler. VRJuggler can be configured for HMD. So it should work but I havnt tested it on the RIft (still waiting for it to show up at my door :) )</div>
<div><br></div><div>-Nikhil</div></div><div class="gmail_extra"><br><br><div class="gmail_quote"><div><div class="h5">On Thu, Apr 4, 2013 at 4:06 AM, Stephan Rogge <span dir="ltr"><<a href="mailto:Stephan.Rogge@tu-cottbus.de" target="_blank">Stephan.Rogge@tu-cottbus.de</a>></span> wrote:<br>
</div></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div><div class="h5"><div lang="DE" link="blue" vlink="purple"><div><p class="MsoNormal"><span lang="EN-US">Hello,<u></u><u></u></span></p>
<p class="MsoNormal">
<span lang="EN-US"><u></u> <u></u></span></p><p class="MsoNormal"><span lang="EN-US">we’ve just ordered an Oculus Rift device and can’t wait to get our hands on it. Until we can dive into this immersive experience we wonder whether OR is supported by ParaView / VTK? Before we start to think about adopting VTK-code pieces we would like to know if anybody else is preparing PV for the HMD.<u></u><u></u></span></p>
<p class="MsoNormal"><span lang="EN-US"><u></u> <u></u></span></p><p class="MsoNormal"><span lang="EN-US">Cheers,<u></u><u></u></span></p><p class="MsoNormal"><span lang="EN-US">Stephan<u></u><u></u></span></p></div></div>
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<br></blockquote></div><span class="HOEnZb"><font color="#888888"><br><br clear="all"><div><br></div>-- <br><div dir="ltr">Regards<div>Nikhil</div></div>
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