<div dir="ltr">Hi <span style="font-family:arial,sans-serif;font-size:13px">Bogdan,</span><div><span style="font-family:arial,sans-serif;font-size:13px"><br></span></div><div><span style="font-family:arial,sans-serif;font-size:13px">To fix the issue #1, you just need to add a property at the construction of the viewport in order to keep client and server in synch.</span></div>
<div><font face="arial, sans-serif">I don't remember the key/value pair but if you look inside the xxx.webgl.js, you should find out. </font></div><div><font face="arial, sans-serif">Moreover, once the JS documentation get regenerated after the next gatekeeper review, this will be well described.</font></div>
<div><font face="arial, sans-serif"><br></font></div><div><font face="arial, sans-serif">For the #2, this is definitely a new bug that will need to be addressed.</font></div><div><font face="arial, sans-serif"><br></font></div>
<div><font face="arial, sans-serif">Thanks for your feedback,</font></div><div><font face="arial, sans-serif"><br></font></div><div><font face="arial, sans-serif">Seb</font></div></div><div class="gmail_extra"><br><br><div class="gmail_quote">
On Mon, Dec 2, 2013 at 2:51 AM, Bogdan Daqui Herrera <span dir="ltr"><<a href="mailto:bdaqui@simscale.de" target="_blank">bdaqui@simscale.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hello all,<br>
<br>
I have run into a couple of issues while using the WebGL renderer in<br>
ParaviewWeb 4. Could you help me out with some pointers or possible<br>
workarounds for these problems.<br>
<br>
1. Camera View being reset<br>
The camera orientation and position are always being reset after<br>
performing different operations, such as:<br>
-Activating/De-activating the scalarbar<br>
-Choosing between point/face data for the ColorBy selection<br>
-Adding a filter into the current pipeline<br>
-Rescaling<br>
-advancing to the next file/time-step in the Data Source.<br>
<br>
2. Background other than black<br>
This happens when a background of a different colour, for example a<br>
gradient of white and grey is chosen. If I alter the camera position or<br>
orientation, this background (which is in this case represented by a<br>
rectangle with the selected colours) can move out of the field-of view,<br>
it does not stay in a fixed position relative to the camera meaning the<br>
black regular background is in most part visible.<br>
<br>
Both issues happen only when using the WebGL renderer. When switching to<br>
the software renderer, the behaviour is as expected.<br>
<br>
Kind Regards,<br>
Bogdan<br>
<br>
--<br>
Bogdan Daqui<br>
Software Development<br>
<br>
SimScale GmbH<br>
Lichtenbergstraße 8<br>
85748 Garching bei München<br>
<br>
Phone: <a href="tel:%2B49%20%280%2989%203398%204078" value="+498933984078">+49 (0)89 3398 4078</a><br>
Email: <a href="mailto:bdaqui@simscale.de">bdaqui@simscale.de</a><br>
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</blockquote></div><br></div>