Notes |
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(0009716)
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Jean M. Favre
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2007-11-21 05:48
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I updated the script file to work with the release 3.2.1.
It is a real pain to work with AMR data and very large grids with this jerky trackball motion. Could this be looked at for 3.2.2?
I did not mention it in my original post, but this jerkyness does not appear in a standard C++ VTK test. It shows up only in ParaView. |
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(0012443)
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Utkarsh Ayachit
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2008-06-20 11:10
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Do the trasformation in normalized space to avoid precision issues.
/cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkCamera.cxx,v <-- VTK/Rendering/vtkCamera.cxx
new revision: 1.114; previous revision: 1.113
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVGenericRenderWindowInteractor.cxx,v <-- Servers/Filters/vtkPVGenericRenderWindowInteractor.cxx
new revision: 1.7; previous revision: 1.6
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVGenericRenderWindowInteractor.h,v <-- Servers/Filters/vtkPVGenericRenderWindowInteractor.h
new revision: 1.7; previous revision: 1.6
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVInteractorStyle.h,v <-- Servers/Filters/vtkPVInteractorStyle.h
new revision: 1.5; previous revision: 1.4
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVJoystickFly.cxx,v <-- Servers/Filters/vtkPVJoystickFly.cxx
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVJoystickFly.h,v <-- Servers/Filters/vtkPVJoystickFly.h
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballPan.cxx,v <-- Servers/Filters/vtkPVTrackballPan.cxx
new revision: 1.3; previous revision: 1.2
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballRoll.cxx,v <-- Servers/Filters/vtkPVTrackballRoll.cxx
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballRotate.cxx,v <-- Servers/Filters/vtkPVTrackballRotate.cxx
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballRotate.h,v <-- Servers/Filters/vtkPVTrackballRotate.h
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballZoom.cxx,v <-- Servers/Filters/vtkPVTrackballZoom.cxx
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballZoom.h,v <-- Servers/Filters/vtkPVTrackballZoom.h
new revision: 1.2; previous revision: 1.1
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkTrackballPan.cxx,v <-- Servers/Filters/vtkTrackballPan.cxx
new revision: 1.2; previous revision: 1.1 |
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(0012447)
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Jean M. Favre
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2008-06-20 11:51
(edited on: 2008-06-20 11:56) |
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I updated cvs
tried the simple script I had provided and the problem is gone.
tried our AMR data, and the whole display disappears AFTER the first redraw. Reset Camera has no effect.
I upload a test pvsm state. It creates a hierarchical dataset, and transforms it to astro-physics size, i.e. multiply by 1e13. The whole display disappears.
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(0012448)
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Utkarsh Ayachit
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2008-06-20 13:59
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Another attempt to fix this issue. On loading the attached state, PV is still in a funny state, however doing a ResetCamera fixes the issue. I am guessing the camera position/focalpoint/clip planes values saved in state are computed incorrectly due to the bug in earlier implementation.
/cvsroot/ParaView3/ParaView3/Servers/Filters/vtkPVTrackballRotate.cxx,v <-- Servers/Filters/vtkPVTrackballRotate.cxx
new revision: 1.3; previous revision: 1.2 |
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(0012491)
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Alan Scott
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2008-06-23 21:37
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As per Utkarsh's note listed at the above, this is hopefully fixed. Also, as per his note, the current state file cannot be used for testing.
If the author of this bug feels it has not been fixed, please let us know and we will re-open it.
Tested local client only, worked after a Reset. |
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