ParaView 3.6 Deliverables: Difference between revisions
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| D4 | | D4 | ||
| Time to get rolling on the next generation distributed data decomposition filter. [[D4 Design]] | | Time to get rolling on the next generation distributed data decomposition filter. [[D4 Design]] | ||
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| More multiblock | |||
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* Ability to map a partial array and have all blocks not having the array a solid color. | |||
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| Simplified state/scripting | | Simplified state/scripting |
Revision as of 12:23, 1 May 2008
Name | Description | Owner |
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ParaView/Titan Chart Merger | If not already complete. | |
Tables |
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Multicore | Multi-core desktops are becoming commonplace. It is now reasonable for a user to invest in an 8 core desktop with several GB of memory in lieu of a visualization cluster. Unfortunately, ParaView has no good way of taking advantage of the multiple cores. | |
D4 | Time to get rolling on the next generation distributed data decomposition filter. D4 Design | |
More multiblock |
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Simplified state/scripting | Right now getting any scripting in ParaView has a high learning curve. State files are unreadable and almost completely uneditable. To do any scripting at all, you need to learn a significant chunk of Python bindings. To make this easier, ParaView should output a much more friendly way of scripting things. Either the state written out should be much simpler (show only the things that pertain to the current view) or be able to write out a very simplified Python script to get back to the state, or both. | |
Particle Support | Leverage the work from CSCS.
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Movie view | Add movie file readers that behave like an image reader the supports time. When viewed in a 2D image view with the time controls, ParaView becomes a simple movie viewer. | |
Temporal cleanup |
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Plots along curves | Now you can plot along a line segment in space (defined by two endpoints). Users want to plot along other types of curves in space.
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Custom filter cleanup |
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Shaders | Implementation in 2.6 is "experimental" and does not seem to be of any practical use to anyone. Utkarsh is working on new GPU pipeline stuff. Next generation should take advantage of that. |