VTK/Marks: Difference between revisions
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[[Image:Marks.png]] | [[Image:Marks.png]] | ||
== Fleshing Out the vtkMark API == | == Fleshing Out the vtkMark API == | ||
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=== Possible Supported Parameter Types === | === Possible Supported Parameter Types === | ||
{| border="1" | |||
<source lang="cpp"> | ! Description | ||
! Example Code | |||
|- | |||
| Basic types (double, int, string, vtkVariant) | |||
| <source lang="cpp"> | |||
vtkDotMark* m = vtkDotMark::New(); | vtkDotMark* m = vtkDotMark::New(); | ||
m->SetParameter("size", 10); | m->SetParameter("size", 10); | ||
</source> | </source> | ||
|- | |||
| Data object | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkDirectedGraph* g = vtkDirectedGraph::New(); | vtkDirectedGraph* g = vtkDirectedGraph::New(); | ||
//... | //... | ||
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m->SetParameter("data", g); | m->SetParameter("data", g); | ||
</source> | </source> | ||
|- | |||
| Pipeline output port | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkRandomGraphSource* s = vtkRandomGraphSource::New(); | vtkRandomGraphSource* s = vtkRandomGraphSource::New(); | ||
//... | //... | ||
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m->SetParameter("data", s->GetOutputPort()); | m->SetParameter("data", s->GetOutputPort()); | ||
</source> | </source> | ||
|- | |||
| vtkArray | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkDenseArray<double>* a = vtkDenseArray<double>::New(); | vtkDenseArray<double>* a = vtkDenseArray<double>::New(); | ||
//... | //... | ||
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m->SetParameter("size", a); | m->SetParameter("size", a); | ||
</source> | </source> | ||
|- | |||
| vtkAbstractArray | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkDoubleArray* a = vtkDoubleArray::New(); | vtkDoubleArray* a = vtkDoubleArray::New(); | ||
//... | //... | ||
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m->SetParameter("size", a); | m->SetParameter("size", a); | ||
</source> | </source> | ||
|- | |||
| Data object + field type + array name | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkTable* t = vtkTable::New(); | vtkTable* t = vtkTable::New(); | ||
//... | //... | ||
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m->SetParameter("size", t, vtkDataObject::ROW, "columnName"); | m->SetParameter("size", t, vtkDataObject::ROW, "columnName"); | ||
</source> | </source> | ||
|- | |||
| Data object + field type + array name + component index | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkTable* t = vtkTable::New(); | vtkTable* t = vtkTable::New(); | ||
vtkDoubleArray* loc = vtkDoubleArray::New(); | vtkDoubleArray* loc = vtkDoubleArray::New(); | ||
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m->SetParameter("bottom", t, vtkDataObject::ROW, "location", 1); | m->SetParameter("bottom", t, vtkDataObject::ROW, "location", 1); | ||
</source> | </source> | ||
|- | |||
| Function pointer | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
double MySize(vtkMark* m, int i) { return 10*i; } | double MySize(vtkMark* m, int i) { return 10*i; } | ||
//... | //... | ||
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m->SetParameter("size", &MySize); | m->SetParameter("size", &MySize); | ||
</source> | </source> | ||
|- | |||
| Functor (i.e. struct type with operator()) - requires SetParameter to be templated. | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
struct MySize { | struct MySize { | ||
double operator()(vtkMark* m, int i) { return 10*i; } | double operator()(vtkMark* m, int i) { return 10*i; } | ||
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m->SetParameter("size", MySize()); | m->SetParameter("size", MySize()); | ||
</source> | </source> | ||
|- | |||
| Lambda function (boost::lambda) | |||
| | |||
|- | |||
<source lang="cpp"> | | Parameter strategies | ||
| <source lang="cpp"> | |||
class vtkDoubleParameter { | class vtkDoubleParameter { | ||
virtual double Get(vtkMark* m, int i) = 0; | virtual double Get(vtkMark* m, int i) = 0; | ||
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m->SetParameter("size", MySize()); | m->SetParameter("size", MySize()); | ||
</source> | </source> | ||
|- | |||
| Override virtual methods in mark | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
class vtkDotMark : public vtkMark { | class vtkDotMark : public vtkMark { | ||
protected: | protected: | ||
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MyMark* m = MyMark::New(); | MyMark* m = MyMark::New(); | ||
</source> | </source> | ||
|- | |||
| Inherit from parent mark | |||
<source lang="cpp"> | | <source lang="cpp"> | ||
vtkDotMark* parent = vtkDotMark::New(); | vtkDotMark* parent = vtkDotMark::New(); | ||
parent->SetParameter("size", 10); | parent->SetParameter("size", 10); | ||
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parent->Add(child); // Child has size 10 | parent->Add(child); // Child has size 10 | ||
</source> | </source> | ||
|} | |||
=== Possible Parameter Storage and Access === | === Possible Parameter Storage and Access === | ||
==== Named member variables ==== | |||
<source lang="cpp"> | <source lang="cpp"> | ||
class vtkDotMark { | class vtkDotMark { | ||
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</source> | </source> | ||
==== Named member variables with import/export to name/value map ==== | |||
<source lang="cpp"> | <source lang="cpp"> | ||
class vtkMark { | class vtkMark { | ||
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</source> | </source> | ||
==== Generic name/value map ==== | |||
<source lang="cpp"> | <source lang="cpp"> | ||
class vtkMark { | class vtkMark { | ||
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</source> | </source> | ||
==== Generic name/value map with setter/getter syntactic sugar for discoverability ==== | |||
<source lang="cpp"> | <source lang="cpp"> | ||
class vtkDotMark : public vtkMark { | class vtkDotMark : public vtkMark { | ||
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</source> | </source> | ||
==== vtkInformation/value map ==== | |||
The idea here is that valid parameter names/types/bounds are queryable at runtime, instead of in an opaque map. | |||
<source lang="cpp"> | <source lang="cpp"> | ||
class vtkMark { | class vtkMark { |
Revision as of 20:05, 23 February 2010
Overview
Marks can be thought of as highly-configurable vectorized graphics items, or graphics item factories. They are a mid-level API built on more basic rendering primitives like lines, circles, etc. You want to use marks to make it easy to configure a set of primitives, where each primitive's properties will change depending on the item.
Protovis is an API description for marks with a reference implementation in javascript. Take a look at the protovis site for details on their design decisions and features.
In VTK, we want to explore a similar interface for marks in C++. The following is a possible technology stack for using marks in VTK. Qt could be incorporated as an alternative to OpenGL for publication-quality images.
Fleshing Out the vtkMark API
The fundamental type would be vtkMark, the superclass of all mark types. Its interface would define how programmers would work with all marks in VTK. The following sections enumerate some possible use cases with code snippets showing what functionality the feature would allow.
Possible Supported Parameter Types
Description | Example Code |
---|---|
Basic types (double, int, string, vtkVariant) | <source lang="cpp">
vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", 10); </source> |
Data object | <source lang="cpp">
vtkDirectedGraph* g = vtkDirectedGraph::New(); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("data", g); </source> |
Pipeline output port | <source lang="cpp">
vtkRandomGraphSource* s = vtkRandomGraphSource::New(); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("data", s->GetOutputPort()); </source> |
vtkArray | <source lang="cpp">
vtkDenseArray<double>* a = vtkDenseArray<double>::New(); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", a); </source> |
vtkAbstractArray | <source lang="cpp">
vtkDoubleArray* a = vtkDoubleArray::New(); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", a); </source> |
Data object + field type + array name | <source lang="cpp">
vtkTable* t = vtkTable::New(); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", t, vtkDataObject::ROW, "columnName"); </source> |
Data object + field type + array name + component index | <source lang="cpp">
vtkTable* t = vtkTable::New(); vtkDoubleArray* loc = vtkDoubleArray::New(); loc->SetNumberOfComponents(2); //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("left", t, vtkDataObject::ROW, "location", 0); m->SetParameter("bottom", t, vtkDataObject::ROW, "location", 1); </source> |
Function pointer | <source lang="cpp">
double MySize(vtkMark* m, int i) { return 10*i; } //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", &MySize); </source> |
Functor (i.e. struct type with operator()) - requires SetParameter to be templated. | <source lang="cpp">
struct MySize { double operator()(vtkMark* m, int i) { return 10*i; } } //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", MySize()); </source> |
Lambda function (boost::lambda) | |
Parameter strategies | <source lang="cpp">
class vtkDoubleParameter { virtual double Get(vtkMark* m, int i) = 0; } class MySize : public vtkDoubleParameter { protected: double Get(vtkMark* m, int i) { return 10*i; } } //... vtkDotMark* m = vtkDotMark::New(); m->SetParameter("size", MySize()); </source> |
Override virtual methods in mark | <source lang="cpp">
class vtkDotMark : public vtkMark { protected: virtual double GetSize(int i) { return 10; } } class MyMark : public vtkDotMark { protected: double GetSize(int i) { return 10*i; } } //... MyMark* m = MyMark::New(); </source> |
Inherit from parent mark | <source lang="cpp">
vtkDotMark* parent = vtkDotMark::New(); parent->SetParameter("size", 10); vtkDotMark* child = vtkDotMark::New(); parent->Add(child); // Child has size 10 </source> |
Possible Parameter Storage and Access
Named member variables
<source lang="cpp"> class vtkDotMark { public:
ParamType GetSize() { return this->Size; } void SetSize(ParamType p) { this->Size = p; }
private:
ParamType Size;
} </source>
Named member variables with import/export to name/value map
<source lang="cpp"> class vtkMark { public:
ParamType GetParameter(string key) { this->ExportSettings()->GetParameter(key); } void SetParameter(string key, ParamType p) { this->ImportSettings(this->ExportSettings()->SetParameter(key, p)); } virtual void ImportSettings(vtkSettings* s) { } virtual vtkSettings* ExportSettings() { return vtkSettings::New(); }
}
class vtkDotMark { public:
ParamType GetSize() { return this->Size; } void SetSize(ParamType p) { this->Size = p; } virtual vtkSettings* ExportSettings() { return this->Parent->ExportSettings()->SetParameter("size", this->Size); } virutal void ImportSettings(vtkSettings* s) { this->Size = s->GetParameter("size"); }
private:
ParamType Size;
} </source>
Generic name/value map
<source lang="cpp"> class vtkMark { public:
ParamType GetParameter(string key) { return this->Parameters[key].Valid ? this->Parameters[key] : this->Parent->GetParameter(key); } void SetParameter(string key, ParamType p) { this->Parameters[key] = p; }
private:
map<string, ParamType> Parameters;
} </source>
Generic name/value map with setter/getter syntactic sugar for discoverability
<source lang="cpp"> class vtkDotMark : public vtkMark { public:
ParamType GetSize() { return this->GetParameter("size"); } void SetSize(ParamType p) { this->SetParameter("size", p); }
} </source>
vtkInformation/value map
The idea here is that valid parameter names/types/bounds are queryable at runtime, instead of in an opaque map. <source lang="cpp"> class vtkMark { public:
// Keys to describe parameters static vtkInformationIntegerKey* PARAMETER_TYPE(); static vtkInformationStringKey* PARAMETER_NAME(); static vtkInformationIntegerKey* PARAMETER_NUMBER_OF_COMPONENTS(); static vtkInformationIntegerVectorKey* PARAMETER_INTEGER_BOUNDS(); static vtkInformationDoubleVectorKey* PARAMETER_REAL_BOUNDS();
int GetNumberOfParameters() { return this->ParameterInfo->size(); } vtkInformation* GetParameterInfo(int i) { return this->ParameterInfo[i]; } int GetParameterHandle(const char* name) { /* search ParameterInfo for name, return index */ } void SetParameter(int handle, ParamType p) { this->ParameterValues[handle] = p; }
protected:
virtual void SetupParameters() = 0; vector<vtkInformation*> ParameterInfo; vector<ParamType> ParameterValues;
}
class vtkDotMark : public vtkMark { protected:
void SetupParameters() { vtkInformation* sizeInfo = vtkInformation::New(); double sizeBounds[2] = { 0., VTK_DOUBLE_MAX }; sizeInfo->Set( vtkPointMark::PARAMETER_NAME(), "size" ); sizeInfo->Set( vtkPointMark::PARAMETER_TYPE(), VTK_DOUBLE ); sizeInfo->Set( vtkPointMark::PARAMETER_NUMBER_OF_COMPONENTS(), 1 ); sizeInfo->Set( vtkPointMark::PARAMETER_REAL_BOUNDS(), sizeBounds, 2 ); this->ParameterInfo.push_back(sizeInfo); this->ParameterValues.push_back(10); }
} </source>
Possible Other Features
- Declarative API
- Iterator support