[Paraview] Point sprite plugin does not work on Mac
Moreland, Kenneth
kmorel at sandia.gov
Wed Sep 30 11:22:49 EDT 2009
Yeah. Out of curiosity I tried to make changes to the shader code to compile correctly. I eventually got it to compile but that caused ParaView to crash, which is even worse. At this point I gave up.
I submitted a bug report.
-Ken
On 9/30/09 9:10 AM, "Berk Geveci" <berk.geveci at kitware.com> wrote:
The GLSL compiler on the Mac tends to be more picky about types and
such. I have seen problems like this before and Francois could always
fix it by changing the code. So I'd suspect the compiler rather than
the card not supporting a feature.
On Tue, Sep 29, 2009 at 2:54 PM, Eric E. Monson <emonson at cs.duke.edu> wrote:
> Hey Ken,
> I always get this same error, but I've never been able to use this type of
> shader on my Mac, even with PV Meshless. I always figured (that through my
> ignorance) it was either a problem with the way I built PV, or some lack of
> features in my video card. (As with yours, SimplePoint and Texture work fine
> for me.)
> Talk to you later,
> -Eric
> ------------------------------------------------------
> Eric E Monson
> Duke Visualization Technology Group
>
> On Sep 29, 2009, at 1:01 PM, Moreland, Kenneth wrote:
>
> I am having trouble getting the point sprite plugin to work on the Mac. It
> works fine when the Sprite Mode is SimplePoint or Texture, but when I change
> to Sphere I get an error message like the following:
>
> ERROR: In /Users/kmorel/src/ParaView3/VTK/Rendering/vtkShaderProgram2.cxx,
> line 421 vtkShaderProgram2 (0x2be20060): a shader failed to compile. Its
> log is: ERROR: 0:224: 'transpose' : no matching overloaded function found
> ERROR: 0:224: '=' : cannot convert from 'const float' to '4X4 matrix of
> float' ERROR: 0:504: 'transpose' : no matching overloaded function found
> ERROR: 0:504: '=' : cannot convert from 'const float' to '4X4 matrix of
> float' . Its source code is:
> /*=========================================================================
> Program: Visualization Toolkit Module: $RCSfile: Quadrics_vs.glsl,v $
> ...
>
> Has anyone else gotten point sprites to work on the Mac?
>
> -Ken
>
> **** Kenneth Moreland
> *** Sandia National Laboratories
> ***********
> *** *** *** email: kmorel at sandia.gov
> ** *** ** phone: (505) 844-8919
> *** web: http://www.cs.unm.edu/~kmorel
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**** Kenneth Moreland
*** Sandia National Laboratories
***********
*** *** *** email: kmorel at sandia.gov
** *** ** phone: (505) 844-8919
*** web: http://www.cs.unm.edu/~kmorel
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