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IDProjectCategoryView StatusDate SubmittedLast Update
0002953ParaView(No Category)public2006-03-10 15:472011-01-13 17:00
ReporterKen Moreland 
Assigned ToKen Moreland 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002953: SNL: Flat shading on polygons ruins PT
DescriptionIf you have a surface and a volume rendered with PT on at the same time, and the surface is rendered with flat shading, the volume rendering is wrong.

The problem is probably that the OpenGL state is change to do flat shading, and never changed back for the PT algorithm, which needs smooth interpolation.
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(0003862)
Ken Moreland (manager)
2006-03-13 11:38

Fixed by adding glShadeModel(GL_SMOOTH) to vtkProjectedTetrahedraMapper. See revision 1.5 of vtkProjectedTetrahedraMapper.cxx

 Issue History
Date Modified Username Field Change
2009-12-09 14:51 Berk Geveci Project @3@ => ParaView
2011-01-13 17:00 Source_changeset_attached => VTK master a2bd8391
2011-01-13 17:00 Source_changeset_attached => VTK master 020ef709
2011-06-16 13:09 Zack Galbreath Category => (No Category)


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