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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0014484 | VTK | (No Category) | public | 2013-12-20 12:21 | 2014-01-02 18:53 | ||||
Reporter | Doug Hoppes | ||||||||
Assigned To | Will Schroeder | ||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 6.0.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0014484: Glyph3D source is not being displayed accurately | ||||||||
Description | I’m using a glyph3D to display some polydata and I noticed that the line does not go through the center of each of the spheres in the glyph. They are both using the same polydata. | ||||||||
Tags | No tags attached. | ||||||||
Project | TBD | ||||||||
Type | incorrect functionality | ||||||||
Attached Files | glyph_error.png [^] (135,744 bytes) 2013-12-20 12:21
linedata.vtk [^] (5,961 bytes) 2013-12-20 12:22 code_segment.txt [^] (1,276 bytes) 2013-12-20 12:24 [Show Content] ProgramOutput.png [^] (17,676 bytes) 2014-01-02 18:50 | ||||||||
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Notes | |
(0032115) Will Schroeder (manager) 2014-01-02 14:51 edited on: 2014-01-02 18:52 |
Investigating problem: Works in ParaView and with a little program I wrote. It looks to be an application integration error. I'm guessing the pipeline is not updating properly (since the glyphs were not connected to the Glypher via a connection/port (i.e., pGlyph->SetInputData(pEditingPointData->GetOutput()); may be the problem in your application). Here is the program....I'll attach an image somewhere. /*========================================================================= Program: Visualization Toolkit Module: Bug.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm [^] for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // First include the required header files for the VTK classes we are using. #include "vtkSphereSource.h" #include "vtkPolyDataMapper.h" #include "vtkRenderWindow.h" #include "vtkCamera.h" #include "vtkActor.h" #include "vtkRenderer.h" #include "vtkRenderWindowInteractor.h" #include "vtkSmartPointer.h" #include "vtkSphere.h" #include "vtkGlyph3D.h" #include "vtkPolyDataReader.h" int main() { // Load in the line vtkSmartPointer<vtkPolyDataReader> Reader = vtkSmartPointer<vtkPolyDataReader>::New(); Reader->SetFileName("C:/D/gitVTK/Bugs/0014484-Glyph-Alignment/linedata.vtk"); // Create the glyph representation vtkSmartPointer<vtkSphereSource> Sphere = vtkSmartPointer<vtkSphereSource>::New(); Sphere->SetThetaResolution(16); Sphere->SetRadius(0.025); Sphere->SetPhiResolution(16); // Create the glyph object vtkSmartPointer<vtkGlyph3D> Glyph = vtkSmartPointer<vtkGlyph3D>::New(); Glyph->SetSourceConnection(Sphere->GetOutputPort()); Glyph->SetInputConnection(Reader->GetOutputPort()); Glyph->ScalingOff(); Glyph->SetScaleModeToDataScalingOff(); Glyph->GeneratePointIdsOn(); Glyph->Update(); // Visualize the glyphs vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(Glyph->GetOutputPort()); mapper->SetScalarVisibility(0); vtkSmartPointer<vtkActor> SelectionGlyph = vtkSmartPointer<vtkActor>::New(); SelectionGlyph->SetMapper(mapper); // Visualize the line vtkSmartPointer<vtkPolyDataMapper> mapper2 = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper2->SetInputConnection(Reader->GetOutputPort()); mapper2->SetScalarVisibility(0); vtkSmartPointer<vtkActor> Line = vtkSmartPointer<vtkActor>::New(); Line->SetMapper(mapper2); // // Create the Renderer and assign actors to it. A renderer is like a // viewport. It is part or all of a window on the screen and it is // responsible for drawing the actors it has. We also set the background // color here. // vtkSmartPointer<vtkRenderer> ren1 = vtkSmartPointer<vtkRenderer>::New(); ren1->AddActor( SelectionGlyph ); ren1->AddActor( Line ); // // Finally we create the render window which will show up on the screen. // We put our renderer into the render window using AddRenderer. We also // set the size to be 300 pixels by 300. // vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer( ren1 ); renWin->SetSize( 300, 300 ); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); iren->Initialize(); iren->Start(); return 0; } |
(0032121) Will Schroeder (manager) 2014-01-02 18:53 |
See note. It looks like an update error, Glyph3D is working fine. |
Notes |
Issue History | |||
Date Modified | Username | Field | Change |
2013-12-20 12:21 | Doug Hoppes | New Issue | |
2013-12-20 12:21 | Doug Hoppes | File Added: glyph_error.png | |
2013-12-20 12:22 | Doug Hoppes | File Added: linedata.vtk | |
2013-12-20 12:24 | Doug Hoppes | File Added: code_segment.txt | |
2014-01-02 14:51 | Will Schroeder | Note Added: 0032115 | |
2014-01-02 14:51 | Will Schroeder | Assigned To | => Will Schroeder |
2014-01-02 14:51 | Will Schroeder | Status | backlog => active development |
2014-01-02 18:48 | Will Schroeder | Note Edited: 0032115 | |
2014-01-02 18:50 | Will Schroeder | File Added: 0014484-ProgramOutput.png | |
2014-01-02 18:52 | Will Schroeder | Note Edited: 0032115 | |
2014-01-02 18:53 | Will Schroeder | Note Added: 0032121 | |
2014-01-02 18:53 | Will Schroeder | Status | active development => closed |
2014-01-02 18:53 | Will Schroeder | Resolution | open => fixed |
Issue History |
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