5 #ifndef StereoCursorView_server_manager_modules_data_h 6 #define StereoCursorView_server_manager_modules_data_h 15 "<ServerManagerConfiguration>\n" 16 " <ProxyGroup name=\"views\">\n" 17 " <RenderViewProxy name=\"StereoCursorView\"\n" 18 " class=\"vtkPVStereoCursorView\"\n" 19 " label=\"Stereo Cursor View\"\n" 20 " processes=\"client|renderserver|dataserver\"\n" 21 " base_proxygroup=\"views\"\n" 22 " base_proxyname=\"RenderView\">\n" 24 " The Stereo Cursor View is a Render View containing a 3D cursor. The 3D cursor is a widget that is created\n" 25 " alongside the view. It is placed in the scene depending on the position of the mouse: if it hovers an actor,\n" 26 " the cursor is placed on its surface. If not, the cursor is placed on the focal plane of the camera. For now,\n" 27 " the cursor only work with surfacic data.\n" 29 " <IntVectorProperty name=\"CursorShape\"\n" 30 " command=\"SetCursorShape\"\n" 31 " number_of_elements=\"1\"\n" 32 " default_values=\"0\">\n" 33 " <EnumerationDomain name=\"enum\">\n" 34 " <Entry text=\"Cross\" value=\"0\"/>\n" 35 " <Entry text=\"Sphere\" value=\"1\"/>\n" 36 " </EnumerationDomain>\n" 38 " Set the shape of the cursor.\n" 40 " </IntVectorProperty>\n" 41 " <IntVectorProperty name=\"SetCursorSize\"\n" 42 " command=\"SetCursorSize\"\n" 43 " number_of_elements=\"1\"\n" 44 " default_values=\"15\">\n" 46 " Set the size of the cursor in pixels.\n" 48 " <IntRangeDomain name=\"range\" min=\"1\" max=\"100\"/>\n" 49 " </IntVectorProperty>\n" 50 " <PropertyGroup label=\"Stereo Cursor\">\n" 51 " <Property name=\"CursorShape\"/>\n" 52 " <Property name=\"SetCursorSize\"/>\n" 57 " </RenderViewProxy>\n" 59 "</ServerManagerConfiguration>\n" 68 char* res =
new char[ len + 1];
71 assert(offset == len);
static const char *const StereoCursorView_server_manager_modulesStereoCursorViewInterface0
char * StereoCursorView_server_manager_modulesStereoCursorViewGetInterfaces()