4 #ifndef pqAnimationScene_h 5 #define pqAnimationScene_h 28 QObject* parent =
nullptr);
47 vtkSMProxy* proxy,
const char* propertyname,
int index,
const QString& cuetype);
70 QPair<double, double> getClockTimeRange()
const;
75 QSet<pqAnimationCue*> getCues()
const;
80 double getAnimationTime()
const;
85 QList<double> getTimeSteps()
const;
116 void playModeChanged();
127 void clockTimeRangesChanged();
134 void beginPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
141 void endPlay(
vtkObject* caller,
unsigned long,
void*,
void* reversed);
147 void tick(
int percentCompleted);
153 void animationTime(
double time);
158 void frameCountChanged();
163 void timeStepsChanged();
168 void timeLabelChanged();
184 void setAnimationTime(
double time);
192 void onCuesChanged();
197 void onTick(
vtkObject* caller,
unsigned long,
void*,
void*
info);
203 void onAnimationTimePropertyChanged();
215 pqInternals* Internals;
218 const QString& cuetype,
vtkSMProxy* proxy,
const char* propertyname,
int index);
pqAnimationCue is the pqProxy wrapping an animation proxy.
This class represents any registered Server Manager proxy.
proxy for a VTK object(s) on a server
pqAnimatedPropertyInfo stores information about an animated property.
pqAnimationScene is a representation for a vtkSMAnimationScene proxy.
pqServer (should be renamed to pqSession) is a pqServerManagerModelItem subclass that represents a vt...