Remoting
Animation
vtkPVRampKeyFrame.h
Go to the documentation of this file.
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// SPDX-FileCopyrightText: Copyright (c) Kitware Inc.
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// SPDX-License-Identifier: BSD-3-Clause
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#ifndef vtkPVRampKeyFrame_h
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#define vtkPVRampKeyFrame_h
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#include "
vtkPVKeyFrame.h
"
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class
VTKREMOTINGANIMATION_EXPORT
vtkPVRampKeyFrame
:
public
vtkPVKeyFrame
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{
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public
:
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static
vtkPVRampKeyFrame
*
New
();
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vtkTypeMacro(
vtkPVRampKeyFrame
,
vtkPVKeyFrame
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent)
override
;
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void
UpdateValue
(
double
currenttime,
vtkPVAnimationCue
* cue,
vtkPVKeyFrame
* next)
override
;
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protected
:
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vtkPVRampKeyFrame
();
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~
vtkPVRampKeyFrame
()
override
;
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private
:
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vtkPVRampKeyFrame
(
const
vtkPVRampKeyFrame
&) =
delete
;
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void
operator=(
const
vtkPVRampKeyFrame
&) =
delete
;
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};
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#endif
vtkPVKeyFrame::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
vtkPVKeyFrame.h
vtkPVAnimationCue
proxy for vtkAnimationCue.
Definition:
vtkPVAnimationCue.h:26
vtkPVKeyFrame::New
static vtkPVKeyFrame * New()
vtkPVRampKeyFrame
Interplates lineraly between consecutive key frames.
Definition:
vtkPVRampKeyFrame.h:14
vtkPVKeyFrame::UpdateValue
virtual void UpdateValue(double currenttime, vtkPVAnimationCue *cue, vtkPVKeyFrame *next)
This method will do the actual interpolation.
vtkIndent
VTKREMOTINGANIMATION_EXPORT
#define VTKREMOTINGANIMATION_EXPORT
Definition:
vtkRemotingAnimationModule.h:15
vtkPVKeyFrame
Base class for key frames.
Definition:
vtkPVKeyFrame.h:24
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