16 #ifndef vtkPVHardwareSelector_h 17 #define vtkPVHardwareSelector_h 19 #include "vtkOpenGLHardwareSelector.h" 53 virtual bool NeedToRenderForSelection();
#define VTKREMOTINGVIEWS_EXPORT
virtual void BeginRenderProp()
vtkHardwareSelector subclass with paraview specific logic to avoid recapturing buffers unless needed...
void PrintSelf(ostream &os, vtkIndent indent)
static vtkOpenGLHardwareSelector * New()
virtual void SavePixelBuffer(int passNo)
virtual int GetPropID(int idx, vtkProp *vtkNotUsed(prop))
void InvalidateCachedSelection()
Called to invalidate the cache.
Render View for ParaView.
void operator=(const vtkObjectBase &)
virtual bool PassRequired(int pass)