11 #ifndef vtkSMAnimationSceneProxy_h 12 #define vtkSMAnimationSceneProxy_h 29 virtual bool UpdateAnimationUsingDataTimeSteps();
33 return self ?
self->UpdateAnimationUsingDataTimeSteps() :
false;
42 virtual vtkSMProxy* FindAnimationCue(
vtkSMProxy* animatedProxy,
const char* animatedPropertyName);
47 return self ?
self->FindAnimationCue(animatedProxy, animatedPropertyName) :
nullptr;
73 void OnUpdateStartEndTimesEvent(
vtkObject*,
unsigned long,
void*);
void PrintSelf(ostream &os, vtkIndent indent) override
static vtkSMAnimationSceneProxy * SafeDownCast(vtkObject *o)
vtkSMAnimationSceneProxy observe vtkCommand::ModifiedEvent on the client-side VTK-object to call Upda...
static vtkSMProxy * FindAnimationCue(vtkSMProxy *scene, vtkSMProxy *animatedProxy, const char *animatedPropertyName)
Returns the first animation cue (enabled or otherwise) that animates the given property on the proxy...
static vtkSMProxy * New()
virtual void CreateVTKObjects()
Given a class name (by setting VTKClassName) and server ids (by setting ServerIDs), this methods instantiates the objects on the server(s)
virtual int LoadXMLState(vtkPVXMLElement *element, vtkSMProxyLocator *locator)
Loads the proxy state from the XML element.
proxy for a VTK object(s) on a server
is used to locate proxies referred to in state xmls while loading state files.
#define VTKREMOTINGANIMATION_EXPORT
void operator=(const vtkSMProxy &)=delete
This is used by vtkPVXMLParser to represent an XML document starting at the root element.
static bool UpdateAnimationUsingDataTimeSteps(vtkSMProxy *scene)
Setups the animation scene's playback mode and time-ranges based on the timesteps available on the ti...